Portfolio'by Pedram Ashoori

About me
I am a artist with skills in illustration, sculpting, modeling, topology, texturing and lighting.
A good working knowledge of Adobe Creative Suite such as
Photoshop CC, Premiere Pro CS6, Illustrator CC, InDesign, After Effects, Fuse and Mixamo
Proficiency in Video Game Design, production and edits using the Unity Engine, scripting C#, …
Basic Knowledge of HTML and CSS
Expert in Digital content management, Digital Asset management, Taxonomy and process flow
Expertise in 3D Studio Max 2017, Mudbox, Zbrush, Substance painter, Blender, Sculptris
Strong knowledge of administering Windows 7/8/10, Mac OS
General knowledge of email Marketing platforms
Working knowledge of MS office 365, Outlook, Word, Excel, PowerPoint
Specialized in low & high poly 3D models, texture
Able to identify needs for design and conduct user experience
Develop UI, graphic design, and interaction specifications
Ability to effectively prioritize and execute tasks in a high-pressure environment
Collaborate with creative team, studio and company partners(vendors) to ensure the user experience reflects player needs and consistency
Manage social media channels such as Facebook, Twitter, and Instagram
Video Game & VR
Building game mechanics and environment for any VR / AR projects
Script & Programming language C++, C#
Unity and Unreal engine
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Game involve a number of different elements, including terrain and landscapes, buildings and built elements and any other items that could be considered background in games.
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UX/UI Design
Designing wireframes, storyboards, and user flows. Designing E2E user interfaces for all the digital channels, such as mobile application, web and SMS communications