PORTFOLIO'BY PEDRAM ASHOORI
I am an artist with skills in illustration, sculpting, modelling, topology, texturing, and lighting.
Good working knowledge of Adobe Creative Suite such as
Photoshop CC, Premiere Pro CS6, Illustrator CC, InDesign, After Effects, Fuse and Mixamo
Proficiency in Video Game Design, production, and edits using the Unity Engine, scripting C#, …
Specialized in low & high poly 3D models, texture
Expert in Digital content management, Digital Asset Management, Taxonomy, and process flow
Expertise in 3D Studio Max, Mudbox, Zbrush, Substance Painter, Blender, Sculptris
Develop UI, graphic design, and interaction specifications
Collaborate with the creative team, studio, and company to ensure the user experience reflects player needs
Manage social media channels such as Facebook, Twitter, and Instagram
Creating 3D assets for VR/AR & video games project
Illustration, sculpting, modelling, topology, texture, rigging, and lighting
Fluent in 3dsmax, Maya, or similar
Fluent in Vray, Mental Ray or similar ray trace rendered
Sketches (Concept art)
Human & creatures Sketch
Perspective & environment
VIDEO GAME & VR
Building game mechanics and environment for any VR / AR projects
Script & Programming language C++, C#
Unity and Unreal engine
Games involve a number of different elements, including terrain and landscapes, buildings and built elements and any other items that could be considered background in games.
GRAPHIC & PRINT
Innovative, custom, hand-crafted design for all types of branding and marketing materials.
Creative designs for reports, brochures, posters, packaging, and all other tangible items.
Intelligent, original, and unforgettable custom logo designs and complete branding solutions
ILLUSTRATION & CONCEPT ART
An illustration is a decoration, interpretation, or visual explanation of a text, concept or process, designed for integration in published media, games and films.